Specifications GPU: Model core: G86 Number of transistors: 210 million Process technology: 80 nm Core frequency: 450 MHz Shader clock: 900 MHz Stream processors: 16 PCs Texture units: 8 PCs The ROP units: 4 units Texture mapping: 8 PCs/passage Performance: 43,2 GFLOPS Fill in the stage: 1.8 billion pixels/s Populating a scene: 3.6 billion. A pixel shader is a software program that is used when processing graphics and it computes color and other graphic attributes of a pixel. It is possible to identify the pixel shader version of the graphics card installed on a computer system.
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The UHD Graphics 620 is a mobile integrated graphics solution by Intel, launched in September 2017. Built on the 14 nm++ process, and based on the Kaby Lake GT2 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on UHD Graphics 620. It features 192 shading units, 24 texture mapping units, and 3 ROPs. The GPU is operating at a frequency of 300 MHz, which can be boosted up to 1000 MHz.
Its power draw is rated at 15 W maximum. UHD Graphics 620 is connected to the rest of the system using a PCI-Express 3.0 x1 interface. Graphics Processor
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